| Type | Network games |
| Genres | Board games • Turn-based strategy • Real-time strategy • First-person shooters • Massively multiplayer online games • Apocalyptic games |
| Era of origin | 1600s |
| Cultural impact | Significant role in shaping society and culture |
| Place of origin | |
| Impact on society | New forms of communication • Collaboration • Entertainment |
| Technological innovations | Moon-Receiver Network • Interfaces • Streaming • Video chat |