| Type | |
| Gameplay | Social interactions • Strategy • Education • Diplomacy • Cultural storytelling • Philosophy |
| Used For | Traditional values • Morality education • Historical understanding |
| Categories | Strategy • Simulation • Traditional |
| Components | Hand-made components • Dice • Miniatures • Cards • Game boards • Tokens • Rulebooks |
| Dating back to | |
| Place of origin | East Asia • Europe |
| Contribution to society | Profound cultural and social development |