Habitat | Glass workshops • Battlegrounds • Mountains • Tropics • Lands of light • Water bodies |
Species | Dwarves • Elves • Dragons • Unicorns • Wights • Goblins |
Vulnerabilities | Blunt force • Intelligence and deception • Iron weapons • Anti-toxins • Moonlight • Drying out |
Preferred activity | Glasswork • Warfare • Electricity generation • Hunting • Basking in sunlight • Existing near water |
Traditional depictions | Mining, shorter stature • Grace and elegance • Fire breathing • Forest animals • Animated by dark magic • Ugly and mischievous |
Physical characteristics | Tall and slender • Brutish and strong • Electric aura • Toxic carnivore • Undead animated by sunlight • Semi-transparent skin |